You wake up in a cryo-chamber with no memory of how you got there. The ship around you is dying, and something that used to be human is walking its halls. Coming 2027.
Sci-fi Horror Narrative RPG Card Management


DEADSHIP is a sci-fi horror RPG where survival is a management problem, not just a narrative one. Place characters, items, and actions as cards into an event's limited slots, and where they land branches the story directly. Put the wrong survivor in the wrong slot, and they don't just fail. They might turn on you, or come back changed into monsters.
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Card-and-slot mechanics inspired by Cultist Simulator, wrapped in a Dead Space and Alien: Isolation atmosphere, down to a UI built to feel like a real console a ship's operator would use, and sound design represents that exact retro-futurist tone. Face the Leechmorph in turn-based combat that targets specific body parts.